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| Criterion | ![]() Agile Example Mapping | ![]() Agile Three Amigos | ![]() Team Design Team Topologies Interaction Modes |
|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. |
Complexitydifferent | Low | Low | Medium |
Timedifferent | 30-60 min | 15-30 min | Half day |
Participantsdifferent | 3-7 | 3 | Team-Leads plus Architecture |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Clarified Story, Test Examples, Open Questions | Interaction Heat Map, Agreements per Pair |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | CollaborationBehavior-Driven DevelopmentQualityRefinement | TeamAlignmentCollaborationOrganization |
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