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| Criterion | ![]() Agile Example Mapping | ![]() Agile Specification by Example | ![]() Decision Making OODA Loop |
|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. |
Complexitydifferent | Low | Medium | Medium |
Timedifferent | 30-60 min | 60-90 min pro Feature | 15-60 min je Zyklus |
Participantsdifferent | 3-7 | 3-6 | 1-8 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Example Table, Acceptance Tests | Situation Assessment, Decision Loop, Action Updates |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsExamplesBehavior-Driven Development | DecisionChangeLearningStrategy |
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