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| Criterion | ![]() Domain Modeling EventStorming | ![]() Product Discovery Opportunity Scoring | ![]() Product Discovery Kano Model |
|---|---|---|---|
Purposedifferent | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. |
Complexitysame | Medium | Medium | Medium |
Timedifferent | 2-8 h | 60-120 min | 1-2 Tage |
Participantsdifferent | 5-12 | 3-6 | 10-50 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Event Timeline, Ubiquitous Language, Boundaries, Open Questions | Opportunity Score Table, Top Outcomes | Kano Matrix, Feature Classes, Priority Themes |
Tagsno overlap | Domain-Driven DesignEventsDiscoveryWorkshop | PrioritizationDiscoveryOutcomesNeeds | SatisfactionPrioritizationCustomer |
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