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| Criterion | ![]() Product Discovery Dual-Track Agile | ![]() Agile Planning Poker | ![]() Delivery Cost of Delay |
|---|---|---|---|
Purposedifferent | When uncertainty and delivery run in parallel, it separates learning work from implementation while keeping both connected. It prevents unvalidated ideas from falling directly into the delivery stream. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. |
Complexitydifferent | Medium | Low | High |
Timedifferent | Laufend, Wochen bis Monate | 2-5 min je Item | 90-180 min |
Participantsdifferent | 4-10 | 3-9 | 3-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Discovery Backlog, Delivery Backlog, Experiment-Ergebnisse, Validierte Stories | Relative Estimates, Assumption Notes, Split Candidates | CoD Table, Prioritization Sequence |
Tagsno overlap | AgileDiscoveryDelivery | EstimationAgileRelative sizingTeam | PrioritizationDeliveryEconomicsDecision |
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Methods with strong topical overlap with the current selection, not yet in the comparison.






