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| Criterion | ![]() Product Discovery Dual-Track Agile | ![]() UX Design Customer Journey Canvas | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|
Purposedifferent | When uncertainty and delivery run in parallel, it separates learning work from implementation while keeping both connected. It prevents unvalidated ideas from falling directly into the delivery stream. | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | Laufend, Wochen bis Monate | 1-3 h | 30-60 min |
Participantsdifferent | 4-10 | 3-10 | 1-5 |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Discovery Backlog, Delivery Backlog, Experiment-Ergebnisse, Validierte Stories | Customer Journey Canvas, Pain Points, Experience Opportunities | Completed Experiment Canvas, Success Metric |
Tagsno overlap | AgileDiscoveryDelivery | JourneyCustomerService designCanvas | ExperimentsValidationDiscoveryHypothesis |
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