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| Criterion | ![]() Innovation Double Diamond | ![]() Agile Sprint Retrospective | ![]() DevOps Blameless Postmortem |
|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | Wochen bis Monate | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 30-90 min |
Participantsdifferent | 3-12 | Scrum Team | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | Improvement actions, Team agreements | Postmortem Doc, Action Items, Timeline |
Tagsno overlap | ProcessDivergenceInnovation | RetrospectiveImprovementLearning | Site Reliability EngineeringIncidentLearningReliability |
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