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Criterion
A paper-based illustration representing Domain Storytelling with its core stages and visible working result.
Knowledge Modeling
Domain Storytelling
Paper illustration for Teach-back.
Knowledge Modeling
Teach-back
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Purposedifferent
Domain Storytelling translates domain knowledge into a shared narrative of actors, objects, and workflows. It is especially useful when language, rules, and process understanding must be tightly connected.Teach-back checks whether an explanation actually got through to the other person. The method makes misunderstandings visible early and strengthens shared understanding in advisory and learning situations.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.
Complexitysame
LowLowLow
Timedifferent
1-2 h5-20 min45-90 min
Participantsdifferent
2-82-84-12
Formatdifferent
WorkshopWorkshop + asyncWorkshop
Outputdifferent
Domain Story, Glossary Notes, Process NarrativeUnderstanding Check, Clarification Notes, Learning GapsStarfish Board, Practice Changes, Experiments
Tagsno overlap
KnowledgeDomain-Driven DesignProcess
LearningUnderstandingCommunication
RetrospectiveImprovementExperimentsTeam
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A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Feynman Technique.
Knowledge Modeling
Feynman Technique
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective