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| Criterion | ![]() Knowledge Modeling Domain Storytelling | ![]() Agile Starfish Retrospective | ![]() Agile Mad Sad Glad |
|---|---|---|---|
Purposedifferent | Domain Storytelling translates domain knowledge into a shared narrative of actors, objects, and workflows. It is especially useful when language, rules, and process understanding must be tightly connected. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. |
Complexitysame | Low | Low | Low |
Timedifferent | 1-2 h | 45-90 min | 30-60 min |
Participantsdifferent | 2-8 | 4-12 | 3-10 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Domain Story, Glossary Notes, Process Narrative | Starfish Board, Practice Changes, Experiments | Emotion Board, Themes, Action Items |
Tagsno overlap | KnowledgeDomain-Driven DesignProcess | RetrospectiveImprovementExperimentsTeam | RetrospectiveTeamReflection |
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