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| Criterion | ![]() Knowledge Modeling Domain Storytelling | ![]() DevOps Game Day | ![]() Agile 4Ls Retrospective |
|---|---|---|---|
Purposedifferent | Domain Storytelling translates domain knowledge into a shared narrative of actors, objects, and workflows. It is especially useful when language, rules, and process understanding must be tightly connected. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. |
Complexitydifferent | Low | High | Low |
Timedifferent | 1-2 h | Halber Tag | 45–75 min |
Participantsdifferent | 2-8 | 5-20 | Team members involved |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Domain Story, Glossary Notes, Process Narrative | Simulation Notes, Gaps List, Updated Runbooks | 4Ls Board, Learning Themes, Improvement Actions |
Tagsno overlap | KnowledgeDomain-Driven DesignProcess | ResilienceOperationsIncident | RetrospectiveLearningReflectionTeam |
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