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| Criterion | ![]() Innovation Design Thinking | ![]() Product Discovery Hypothesis Prioritization Canvas | ![]() UX Research User Interviews |
|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. |
Complexitydifferent | High | Medium | Low |
Timedifferent | 1 Tag bis mehrere Wochen | 60-90 min | 30–60 min per interview |
Participantsdifferent | 4-10 | 3-8 | 1 participant per interview |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Prioritization Canvas, Hypothesis Backlog | Interview Notes, Themes, Insight Summary |
Tagsno overlap | InnovationPrototypeResearch | ExperimentsPrioritizationDiscoveryHypothesis | QualitativeResearchCustomerDiscovery |
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