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| Criterion | ![]() UX Design Design Studio | ![]() Agile Planning Poker | ![]() Agile Specification by Example |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | 1-3 h | 2-5 min je Item | 60-90 min pro Feature |
Participantsdifferent | 3-8 | 3-9 | 3-6 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Relative Estimates, Assumption Notes, Split Candidates | Example Table, Acceptance Tests |
Tagsno overlap | SketchingCollaborationIdeation | EstimationAgileRelative sizingTeam | AgileRequirementsExamplesBehavior-Driven Development |
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