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Criterion
Paper illustration for Design Studio
UX Design
Design Studio
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumLowLow
Timedifferent
1-3 h15-60 min2-5 min je Item
Participantsdifferent
3-82-93-9
Formatdifferent
WorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Sketches, Concept Directions, Design DecisionsIdeal Day Estimates, Assumption Notes, Capacity CaveatsRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
SketchingCollaborationIdeation
EstimationEffortAgile
EstimationAgileRelative sizingTeam
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Working Agreements.
Agile
Working Agreements
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration of Design Charrette with its method-specific working model.
Innovation
Design Charrette