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| Criterion | ![]() UX Design Design Studio | ![]() Knowledge Modeling IBIS | ![]() Decision Making Red Teaming |
|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | IBIS structures thinking about complex questions as a sequence of issues, ideas, and arguments. The method keeps discussions open without forcing them into premature consensus. | For strategic decisions with high reach, agreement and gut feeling are often not enough. Red teaming brings deliberate opposition into the situation and tests where a plan breaks under real counterarguments. |
Complexitydifferent | Medium | Medium | High |
Timedifferent | 1-3 h | 1-3 h | 1-4 h |
Participantsdifferent | 3-8 | 2-8 | 3-8 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Issue Map, Positions, Argument Notes | Challenge Findings, Risk Register, Mitigation Plan |
Tagsno overlap | SketchingCollaborationIdeation | RationaleKnowledgeDecision | RiskDecisionSensemaking |
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