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Criterion
Paper illustration for Design Studio
UX Design
Design Studio
Paper illustration for Cynefin Workshop.
Decision Making
Cynefin Workshop
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Purposedifferent
When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.
Complexitydifferent
MediumMediumHigh
Timedifferent
1-3 h60-180 min1-4 Wochen
Participantsdifferent
3-84-201-6
Formatdifferent
WorkshopWorkshopAsync
Outputdifferent
Sketches, Concept Directions, Design DecisionsCynefin Map, Domain-specific Actions, Sensemaking NotesExperiment results, Decision log, Learning summary
Tagsno overlap
SketchingCollaborationIdeation
ComplexitySensemakingDecision
ExperimentsGrowthAnalyticsValidation
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Paper illustration for Argument Mapping
Decision Making
Argument Mapping
Paper illustration of a calm four-quadrant Assumption Map with hypothesis cards and emphasis on important assumptions with little evidence.
Product Discovery
Assumption Mapping
Paper illustration of Design Charrette with its method-specific working model.
Innovation
Design Charrette