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| Criterion | ![]() Decision Making Decision Tree | ![]() Systems Thinking Future Reality Tree | ![]() Decision Making OODA Loop |
|---|---|---|---|
Purposedifferent | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. |
Complexitydifferent | Medium | High | Medium |
Timedifferent | 30-90 min | 2-4 h | 15-60 min je Zyklus |
Participantsdifferent | 1-6 | 3-8 | 1-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Decision Tree, Option Map, Assumption List | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Situation Assessment, Decision Loop, Action Updates |
Tagsno overlap | DecisionTreeOptions | Theory of ConstraintsSystems thinkingChange | DecisionChangeLearningStrategy |
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