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| Criterion | ![]() Decision Making Decision Tree | ![]() Growth Flywheel | ![]() Delivery Cost of Delay |
|---|---|---|---|
Purposedifferent | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. |
Complexitydifferent | Medium | Medium | High |
Timedifferent | 30-90 min | 60-120 min | 90-180 min |
Participantsdifferent | 1-6 | 3-8 | 3-8 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Decision Tree, Option Map, Assumption List | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog | CoD Table, Prioritization Sequence |
Tagsno overlap | DecisionTreeOptions | GrowthRetentionConversion | PrioritizationDeliveryEconomicsDecision |
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