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| Criterion | ![]() Decision Making Cynefin Workshop | ![]() Agile Start Stop Continue | ![]() Agile Mad Sad Glad |
|---|---|---|---|
Purposedifferent | When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 60-180 min | 30-60 min | 30-60 min |
Participantsdifferent | 4-20 | 3-12 | 3-10 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Cynefin Map, Domain-specific Actions, Sensemaking Notes | Start Stop Continue Board, Improvement Actions | Emotion Board, Themes, Action Items |
Tagsno overlap | ComplexitySensemakingDecision | RetrospectiveImprovementTeamReflection | RetrospectiveTeamReflection |
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