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| Criterion | ![]() UX Design Customer Journey Canvas | ![]() UX Research User Interviews | ![]() Product Discovery Kano Model |
|---|---|---|---|
Purposedifferent | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | 1-3 h | 30–60 min per interview | 1-2 Tage |
Participantsdifferent | 3-10 | 1 participant per interview | 10-50 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Customer Journey Canvas, Pain Points, Experience Opportunities | Interview Notes, Themes, Insight Summary | Kano Matrix, Feature Classes, Priority Themes |
Tags1 shared | JourneyCustomerService designCanvas | QualitativeResearchCustomerDiscovery | SatisfactionPrioritizationCustomer |
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