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| Criterion | ![]() Delivery Cost of Delay | ![]() Product Discovery Problem Interview | ![]() Innovation Design Sprint |
|---|---|---|---|
Purposedifferent | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | High | Medium | High |
Timedifferent | 90-180 min | 30-60 min je Interview | 4-5 Tage |
Participantsdifferent | 3-8 | 5-12 Interviews | 5-8 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | CoD Table, Prioritization Sequence | Problem Evidence, Risk Notes, Customer Segments | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | PrioritizationDeliveryEconomicsDecision | DiscoveryInterviewsValidation | Design sprintPrototypeValidationInnovation |
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