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| Criterion | ![]() Delivery Cost of Delay | ![]() Agile Affinity Estimation | ![]() Agile Planning Poker |
|---|---|---|---|
Purposedifferent | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | High | Medium | Low |
Timedifferent | 90-180 min | 30-90 min | 2-5 min je Item |
Participantsdifferent | 3-8 | 3-12 | 3-9 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | CoD Table, Prioritization Sequence | Affinity Size Map, Grouped Estimates, Unclear Items | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | PrioritizationDeliveryEconomicsDecision | EstimationBacklogRelative sizing | EstimationAgileRelative sizingTeam |
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