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| Criterion | ![]() Product Discovery Context Canvas | ![]() UX Design Design Studio | ![]() Systems Thinking CATWOE Analysis |
|---|---|---|---|
Purposedifferent | When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | CATWOE structures a problem from six viewpoints and prevents too narrow a view of the situation. Different experiences of the system become comparably discussable this way. |
Complexitydifferent | Low | Medium | Medium |
Timedifferent | 45-90 min | 1-3 h | 45-90 min |
Participantsdifferent | 3-10 | 3-8 | 3-8 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Context canvas, Open questions, Shared context notes | Sketches, Concept Directions, Design Decisions | CATWOE Canvas, Root Definition, Stakeholder Perspectives, Constraints |
Tagsno overlap | ContextFramingRequirementsCanvas | SketchingCollaborationIdeation | Systems thinkingFramingStakeholders |
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