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| Criterion | ![]() Product Discovery Concierge MVP | ![]() Product Discovery Hypothesis Prioritization Canvas | ![]() Innovation Design Sprint |
|---|---|---|---|
Purposedifferent | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | Medium | Medium | High |
Timedifferent | 1-4 Wochen | 60-90 min | 4-5 Tage |
Participantsdifferent | 3-10 Kunden | 3-8 | 5-8 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Concierge Learnings, Service Blueprint, MVP Risks | Prioritization Canvas, Hypothesis Backlog | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | MVPValidationServiceDiscovery | ExperimentsPrioritizationDiscoveryHypothesis | Design sprintPrototypeValidationInnovation |
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