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| Criterion | ![]() Product Discovery Concierge MVP | ![]() Innovation Design Thinking | ![]() UX Research First-click Testing |
|---|---|---|---|
Purposedifferent | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. |
Complexitydifferent | Medium | High | Low |
Timedifferent | 1-4 Wochen | 1 Tag bis mehrere Wochen | 1-2 Tage |
Participantsdifferent | 3-10 Kunden | 4-10 | 10-30 |
Formatdifferent | Workshop + async | Workshop | Async |
Outputdifferent | Concierge Learnings, Service Blueprint, MVP Risks | Problem Statement, Prototype, Test Learnings | Click Heatmap, Success Rate, Design Recommendations |
Tagsno overlap | MVPValidationServiceDiscovery | InnovationPrototypeResearch | UXNavigationFindabilityValidation |
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