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| Criterion | ![]() Systems Thinking CATWOE Analysis | ![]() UX Design Design Studio | ![]() Facilitation Stakeholder Salience Model |
|---|---|---|---|
Purposedifferent | CATWOE structures a problem from six viewpoints and prevents too narrow a view of the situation. Different experiences of the system become comparably discussable this way. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When stakeholders appear to matter very differently, the Stakeholder Salience Model rates their actual priority through power, legitimacy, and urgency. It turns individual contributions into a visible selection. The result is captured as a Salience diagram and a class-based strategy. |
Complexitysame | Medium | Medium | Medium |
Timedifferent | 45-90 min | 1-3 h | 60-90 min |
Participantsdifferent | 3-8 | 3-8 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | CATWOE Canvas, Root Definition, Stakeholder Perspectives, Constraints | Sketches, Concept Directions, Design Decisions | Salience Diagram, Strategy per Class |
Tagsno overlap | Systems thinkingFramingStakeholders | SketchingCollaborationIdeation | StakeholdersFacilitationAlignmentGovernance |
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