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| Criterion | ![]() Systems Thinking CATWOE Analysis | ![]() Facilitation Delegation Poker | ![]() Architecture Architecture Communication Canvas |
|---|---|---|---|
Purposedifferent | CATWOE structures a problem from six viewpoints and prevents too narrow a view of the situation. Different experiences of the system become comparably discussable this way. | When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | 45-90 min | 45-90 min | 60-120 min |
Participantsdifferent | 3-8 | 3-10 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | CATWOE Canvas, Root Definition, Stakeholder Perspectives, Constraints | Delegation Board, Decision Boundaries, Role Agreements | Communication Canvas, Stakeholder Messages, Architecture Communication Plan |
Tagsno overlap | Systems thinkingFramingStakeholders | AutonomyRolesTeam | ArchitectureCommunicationStakeholdersCanvas |
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