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| Criterion | ![]() Architecture C4 Model | ![]() Agile Bucket System | ![]() Agile Planning Poker |
|---|---|---|---|
Purposedifferent | The C4 Model makes a system legible across several resolution levels, from context down to code. It suits situations where different audiences need to understand the same architecture from different altitudes. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Low | Medium | Low |
Timedifferent | 1-4 h | 30-90 min | 2-5 min je Item |
Participantsdifferent | 1-5 | 3-12 | 3-9 |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Context Diagram, Container Diagram, Component Diagram | Bucketed Backlog, Relative Estimates, Split Candidates | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | ArchitectureCommunicationVisualization | EstimationBacklogRelative sizing | EstimationAgileRelative sizingTeam |
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