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Criterion
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for PDCA Cycle.
Operations
PDCA Cycle
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.For an improvement that still has to prove itself in everyday work, the method runs it through small learning loops. It connects planning, checking, and standardization into a repeatable learning mode.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumLowLow
Timedifferent
30-90 min1 h bis mehrere Wochen2-5 min je Item
Participantsdifferent
3-121-83-9
Formatdifferent
WorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Bucketed Backlog, Relative Estimates, Split CandidatesPDCA Log, Experiment Plan, Learning Outcome, Standard ChangeRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationBacklogRelative sizing
Continuous improvementLeanExperiments
EstimationAgileRelative sizingTeam
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Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Kaizen Event.
Operations
Kaizen Event
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective