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| Criterion | ![]() Agile Bucket System | ![]() Operations PDCA Cycle | ![]() Agile Planning Poker |
|---|---|---|---|
Purposedifferent | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | For an improvement that still has to prove itself in everyday work, the method runs it through small learning loops. It connects planning, checking, and standardization into a repeatable learning mode. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 30-90 min | 1 h bis mehrere Wochen | 2-5 min je Item |
Participantsdifferent | 3-12 | 1-8 | 3-9 |
Formatdifferent | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Bucketed Backlog, Relative Estimates, Split Candidates | PDCA Log, Experiment Plan, Learning Outcome, Standard Change | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | EstimationBacklogRelative sizing | Continuous improvementLeanExperiments | EstimationAgileRelative sizingTeam |
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