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Criterion
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration for OODA Loop.
Decision Making
OODA Loop
Purposedifferent
After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.
Complexitydifferent
MediumLowMedium
Timedifferent
30-90 min30-60 min15-60 min je Zyklus
Participantsdifferent
3-123-121-8
Formatdifferent
Workshop + asyncWorkshopWorkshop + async
Outputdifferent
Postmortem Doc, Action Items, TimelineStart Stop Continue Board, Improvement ActionsSituation Assessment, Decision Loop, Action Updates
Tagsno overlap
Site Reliability EngineeringIncidentLearningReliability
RetrospectiveImprovementTeamReflection
DecisionChangeLearningStrategy
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A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration of the Force Field Analysis working structure.
Decision Making
Force Field Analysis
Paper illustration for Learning Review.
Operations
Learning Review