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Criterion
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Purposedifferent
After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.
Complexitydifferent
MediumLowHigh
Timedifferent
30-90 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorterHalber Tag
Participantsdifferent
3-12Scrum Team5-20
Formatdifferent
Workshop + asyncWorkshopWorkshop
Outputdifferent
Postmortem Doc, Action Items, TimelineImprovement actions, Team agreementsSimulation Notes, Gaps List, Updated Runbooks
Tagsno overlap
Site Reliability EngineeringIncidentLearningReliability
RetrospectiveImprovementLearning
ResilienceOperationsIncident
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Paper illustration for Learning Review.
Operations
Learning Review
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective