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| Criterion | ![]() DevOps Blameless Postmortem | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Learning Card |
|---|---|---|---|
Purposedifferent | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 30-90 min | 1-5 Tage | 25-40 min |
Participantsdifferent | 3-12 | Nutzertraffic | 1-5 |
Formatdifferent | Workshop + async | Async | Workshop + async |
Outputdifferent | Postmortem Doc, Action Items, Timeline | Click Data, Interest Signal, Learning Decision | Learning Card with evidence and next action |
Tagsno overlap | Site Reliability EngineeringIncidentLearningReliability | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryLearning |
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