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Criterion
Design sheets and interface cards connect to jointly written pseudocode with highlighted unresolved questions.
Architecture
ARID (Active Reviews for Intermediate Designs)
Gemba Walk workspace showing the question, observations, and next decision.
Operations
Gemba Walk
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Purposedifferent
ARID examines how well developers can work with a technical design. It focuses on a part of the system that can still be revised, between the architecture overview and the detailed specification.When there is uncertainty about the real course of a process, the method brings observation to the place where work happens. It combines perception, follow-up questions, and process knowledge so decisions rest on actual workflows instead of assumptions.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.
Complexitydifferent
MediumLowHigh
Timedifferent
2–4 h review as a planning range; preparation and evaluation additional30-120 minHalber Tag
Participantsdifferent
Designers, developers as users, and facilitation2-65-20
Formatdifferent
Workshop + asyncWorkshopWorkshop
Outputdifferent
Prioritized development tasks, Jointly produced code or pseudocode, Observed difficulties and open design questions, Proposed design revisionsObservation Notes, Improvement IdeasSimulation Notes, Gaps List, Updated Runbooks
Tagsno overlap
ArchitectureEngineeringFeedbackValidationTasks
LeanObservationProcessOperations
ResilienceOperationsIncident
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