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Criterion
Paper illustration for ALPEN Method
Operations
ALPEN Method
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Purposedifferent
With an overloaded day full of too many tasks, a realistic picture of the day emerges. The method connects estimating, deciding, and buffer thinking so planning fits available energy and time.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.
Complexitydifferent
LowHighLow
Timedifferent
10-20 min dailyHalber Tag30-60 min
Participantsdifferent
15-203-10
Formatdifferent
AsyncWorkshopWorkshop
Outputdifferent
Daily Plan, Time Estimates, Review NotesSimulation Notes, Gaps List, Updated RunbooksEmotion Board, Themes, Action Items
Tagsno overlap
PlanningTime managementProductivityOperations
ResilienceOperationsIncident
RetrospectiveTeamReflection
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A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Learning Review.
Operations
Learning Review
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper notes move from an inbox to action, project and calendar collections.
Operations
Getting Things Done