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| Criterion | ![]() Agile Affinity Estimation | ![]() Team Design Team Topologies Interaction Modes | ![]() Agile Planning Poker |
|---|---|---|---|
Purposedifferent | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 30-90 min | Half day | 2-5 min je Item |
Participantsdifferent | 3-12 | Team-Leads plus Architecture | 3-9 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Affinity Size Map, Grouped Estimates, Unclear Items | Interaction Heat Map, Agreements per Pair | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | EstimationBacklogRelative sizing | TeamAlignmentCollaborationOrganization | EstimationAgileRelative sizingTeam |
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