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Criterion
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for OODA Loop.
Decision Making
OODA Loop
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
LowMediumLow
Timedifferent
45–75 min15-60 min je Zyklus2-5 min je Item
Participantsdifferent
Team members involved1-83-9
Formatdifferent
WorkshopWorkshop + asyncWorkshop + async
Outputdifferent
4Ls Board, Learning Themes, Improvement ActionsSituation Assessment, Decision Loop, Action UpdatesRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
RetrospectiveLearningReflectionTeam
DecisionChangeLearningStrategy
EstimationAgileRelative sizingTeam
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration of the Force Field Analysis working structure.
Decision Making
Force Field Analysis
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation