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Criterion
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Purposedifferent
When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.
Complexitysame
LowLowLow
Timedifferent
45–75 min30-60 min45-90 min
Participantsdifferent
Team members involved3-103-10
Formatsame
WorkshopWorkshopWorkshop
Outputdifferent
4Ls Board, Learning Themes, Improvement ActionsEmotion Board, Themes, Action ItemsDelegation Board, Decision Boundaries, Role Agreements
Tags1 shared
RetrospectiveLearningReflectionTeam
RetrospectiveTeamReflection
AutonomyRolesTeam
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Often compared together

Methods with strong topical overlap with the current selection, not yet in the comparison.

Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration for Learning Review.
Operations
Learning Review
Paper illustration for Responsibility Poker.
Facilitation
Responsibility Poker
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective