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| Criterion | ![]() Agile 4Ls Retrospective | ![]() UX Design Lean UX Canvas | ![]() Agile Start Stop Continue |
|---|---|---|---|
Purposedifferent | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitydifferent | Low | Medium | Low |
Timedifferent | 45–75 min | 2-3 h | 30-60 min |
Participantsdifferent | Team members involved | 3-8 | 3-12 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | 4Ls Board, Learning Themes, Improvement Actions | Completed Lean UX Canvas, Hypothesis list, First experiment | Start Stop Continue Board, Improvement Actions |
Tagsno overlap | RetrospectiveLearningReflectionTeam | CanvasHypothesisOutcomesDiscovery | RetrospectiveImprovementTeamReflection |
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