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Criterion
A paper-based illustration representing WSJF with its core stages and visible working result.
Agile
WSJF
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Purposedifferent
When many tasks compete for the same capacity, it orders work by economic impact. It makes time lost, benefit, and effort comparable together.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.
Complexitydifferent
HighMediumHigh
Timedifferent
45-90 min30-60 min je Interview1 Tag bis mehrere Wochen
Participantsdifferent
3-105-12 Interviews4-10
Formatdifferent
WorkshopWorkshop + asyncWorkshop
Outputdifferent
Ranked Backlog, Cost-of-Delay AssumptionsProblem Evidence, Risk Notes, Customer SegmentsProblem Statement, Prototype, Test Learnings
Tagsno overlap
LeanEconomicsSequencePrioritization
DiscoveryInterviewsValidation
InnovationPrototypeResearch
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Methods with strong topical overlap with the current selection, not yet in the comparison.

A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration for Concierge MVP
Product Discovery
Concierge MVP
Paper illustration of Cost of Delay with its method-specific working model.
Delivery
Cost of Delay