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| Criterion | ![]() Operations Visual Management | ![]() Architecture C4 Model | ![]() DevOps Game Day |
|---|---|---|---|
Purposedifferent | With high tempo and many parallel topics, the method makes status, deviations, and priorities visible at a glance. It reduces search effort and prevents what matters from getting lost in daily work. | The C4 Model makes a system legible across several resolution levels, from context down to code. It suits situations where different audiences need to understand the same architecture from different altitudes. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. |
Complexitydifferent | Low | Low | High |
Timedifferent | Ongoing | 1-4 h | Halber Tag |
Participantsdifferent | 1-20 | 1-5 | 5-20 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Visual Board, Status Indicators, Exception Cues | Context Diagram, Container Diagram, Component Diagram | Simulation Notes, Gaps List, Updated Runbooks |
Tagsno overlap | SignalsOperationsVisual management | ArchitectureCommunicationVisualization | ResilienceOperationsIncident |
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Methods with strong topical overlap with the current selection, not yet in the comparison.






