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| Criterion | ![]() UX Research User Interviews | ![]() Knowledge Modeling Event Modeling | ![]() Innovation Design Charrette |
|---|---|---|---|
Purposedifferent | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Low | Medium | Medium |
Timedifferent | 30–60 min per interview | 2-6 h | Halber Tag bis mehrere Tage |
Participantsdifferent | 1 participant per interview | 2-8 | 10-50 |
Formatdifferent | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Interview Notes, Themes, Insight Summary | Event Model, UI Flow, Commands, Read Models | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | QualitativeResearchCustomerDiscovery | EventsBlueprintDomain-Driven DesignBehavior | BrainstormingWorkshopCollaborationIdeation |
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