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| Criterion | ![]() UX Research Usability Testing | ![]() Innovation Design Thinking | ![]() Architecture LASR (Lightweight Approach for Software Reviews) |
|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | LASR helps development teams identify where their software falls short of important quality goals and which improvements to consider. A small group with existing system knowledge can make an initial assessment and investigate open questions in more detail. |
Complexitydifferent | Medium | High | Medium |
Timedifferent | 1-2 h je Session | 1 Tag bis mehrere Wochen | 3–4 h for initial assessment; preparation and deeper analysis additional |
Participantsdifferent | Based on research question | 4-10 | 1 or a small team; particularly suitable for 3–4 people |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Usability Issues, Severity List, Recommendations | Problem Statement, Prototype, Test Learnings | Lean Mission Statement describing the software’s purpose, Prioritized quality goals and evaluation criteria, Risks and estimated gaps against quality goals, More closely examined findings and open checks |
Tagsno overlap | ValidationUXPrototype | InnovationPrototypeResearch | ArchitectureQualityRiskAssessmentLean |
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