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| Criterion | ![]() UX Research Usability Testing | ![]() Innovation Design Sprint | ![]() Operations Root Cause Tree Analysis |
|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | For a problem with several suspected causes, the method builds a causal structure instead of a mere list. It makes visible how causes connect and where the strongest points of leverage lie. |
Complexitydifferent | Medium | High | Medium |
Timedifferent | 1-2 h je Session | 4-5 Tage | 1-3 h |
Participantsdifferent | Based on research question | 5-8 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Usability Issues, Severity List, Recommendations | Prototype, Test Findings, Decision Rationale | Cause Tree, Evidence Notes, Countermeasures |
Tagsno overlap | ValidationUXPrototype | Design sprintPrototypeValidationInnovation | Root causeTreeIncidentQuality |
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