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| Criterion | ![]() UX Research Usability Testing | ![]() Decision Making Decision Rights Mapping | ![]() Innovation Design Sprint |
|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | In organizations with many stakeholders, it often blurs who actually decides and who is merely consulted. It separates options, evaluation criteria, and open risks. The result is captured as a Decision Rights matrix and an agreement. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | Medium | Medium | High |
Timedifferent | 1-2 h je Session | 90-180 min | 4-5 Tage |
Participantsdifferent | Based on research question | 4-12 | 5-8 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Usability Issues, Severity List, Recommendations | Decision Rights Matrix, Agreement | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | ValidationUXPrototype | DecisionGovernanceAlignmentResponsibility | Design sprintPrototypeValidationInnovation |
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