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| Criterion | ![]() UX Research Usability Testing | ![]() Facilitation Decision Jam | ![]() Innovation Contradiction Analysis |
|---|---|---|---|
Purposedifferent | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. |
Complexitydifferent | Medium | Low | Medium |
Timedifferent | 1-2 h je Session | 60-90 min | 60-120 min |
Participantsdifferent | Based on research question | 4-10 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Usability Issues, Severity List, Recommendations | Problem Cluster, Prioritized Challenge, Experiment | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas |
Tagsno overlap | ValidationUXPrototype | FacilitationDecisionProblem solvingWorkshop | ContradictionsInnovationProblem solving |
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