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| Criterion | ![]() Innovation TRIZ | ![]() Innovation Design Sprint | ![]() Product Discovery Problem Interview |
|---|---|---|---|
Purposedifferent | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. |
Complexitydifferent | High | High | Medium |
Timedifferent | 1-4 h | 4-5 Tage | 30-60 min je Interview |
Participantsdifferent | 2-8 | 5-8 | 5-12 Interviews |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Contradiction Statement, Inventive Principles, Solution Concepts | Prototype, Test Findings, Decision Rationale | Problem Evidence, Risk Notes, Customer Segments |
Tagsno overlap | InnovationProblem solvingContradictionsCreativity | Design sprintPrototypeValidationInnovation | DiscoveryInterviewsValidation |
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