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| Criterion | ![]() UX Research Tree Testing | ![]() UX Research Usability Testing | ![]() Innovation Brainwriting |
|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When loud voices or hierarchy distort the idea search, the method creates a quiet entry into joint development. It gives everyone thinking space and gathers contributions without social brakes, making diversity more visible and easier to build on. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-2 Tage | 1-2 h je Session | 15-30 min |
Participantsdifferent | Based on research question | Based on research question | 3-12 |
Formatdifferent | Async | Workshop + async | Workshop + async |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Usability Issues, Severity List, Recommendations | Idea sheets, Expanded concepts, Prioritized list |
Tagsno overlap | Information architectureNavigationFindability | ValidationUXPrototype | BrainstormingCollaborationInclusionIdeas |
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