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| Criterion | ![]() UX Research Tree Testing | ![]() Innovation Lean Startup | ![]() Innovation Design Thinking |
|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | For uncertain business assumptions, the method forces the idea into contact with real market reactions early. It separates wishful picture, assumption, and observable behavior, so that learning becomes faster than planning. This translates uncertainty into measurable insight. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. |
Complexitydifferent | Medium | Medium | High |
Timedifferent | 1-2 Tage | Wochen bis Monate je Lernzyklus | 1 Tag bis mehrere Wochen |
Participantsdifferent | Based on research question | 2-8 | 4-10 |
Formatdifferent | Async | Workshop + async | Workshop |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Hypothesis list, MVPs, Learning reports, Pivot or persevere decision | Problem Statement, Prototype, Test Learnings |
Tagsno overlap | Information architectureNavigationFindability | LeanStartupValidationMVP | InnovationPrototypeResearch |
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