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| Criterion | ![]() Agile Three Amigos | ![]() UX Research Empathy Mapping | ![]() Agile Specification by Example |
|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Low | Low | Medium |
Timedifferent | 15-30 min | 30–60 min | 60-90 min pro Feature |
Participantsdifferent | 3 | 4-8 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | Empathy Map, Assumptions List, Research Gaps | Example Table, Acceptance Tests |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | SynthesisQualitativeWorkshop | AgileRequirementsExamplesBehavior-Driven Development |
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