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| Criterion | ![]() Team Design Team API | ![]() Growth Flywheel | ![]() Growth Hooked Model |
|---|---|---|---|
Purposedifferent | When expectations between teams stay fuzzy, it describes how a team can be reached, used, and held accountable. It clarifies responsibility, interaction, and load between teams. The result is captured as a Team API document. | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. | The Hooked Model helps clarify engagement loops, user behavior, and experiments. It makes repeat behavior measurable and captures the result as a hooked loop, trigger map, and reward design. |
Complexitydifferent | Low | Medium | Medium |
Timedifferent | Half day initial, dann laufend | 60-120 min | Multiple workshops over several weeks |
Participantsdifferent | Ein Team plus Stakeholder | 3-8 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Team API Document | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog | Hooked loop, Trigger map, Reward design, Ethics check |
Tagsno overlap | TeamAlignmentCommunicationService | GrowthRetentionConversion | GrowthBehaviorRetention |
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