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| Criterion | ![]() UX Design Service Blueprinting | ![]() Operations 5 Whys | ![]() Facilitation Decision Jam |
|---|---|---|---|
Purposedifferent | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. |
Complexitydifferent | High | Low | Low |
Timedifferent | 0.5-2 Tage | 15-30 min | 60-90 min |
Participantsdifferent | 6-12 | 2-6 | 4-10 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Service Blueprint, Fail Points, Ownership Map | Root cause notes, Countermeasures | Problem Cluster, Prioritized Challenge, Experiment |
Tagsno overlap | Service designOperationsJourneyBlueprint | Root causeIncidentLeanProblem solving | FacilitationDecisionProblem solvingWorkshop |
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