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| Criterion | ![]() Product Discovery Problem Interview | ![]() Innovation Design Sprint | ![]() Innovation TRIZ |
|---|---|---|---|
Purposedifferent | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. |
Complexitydifferent | Medium | High | High |
Timedifferent | 30-60 min je Interview | 4-5 Tage | 1-4 h |
Participantsdifferent | 5-12 Interviews | 5-8 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Problem Evidence, Risk Notes, Customer Segments | Prototype, Test Findings, Decision Rationale | Contradiction Statement, Inventive Principles, Solution Concepts |
Tagsno overlap | DiscoveryInterviewsValidation | Design sprintPrototypeValidationInnovation | InnovationProblem solvingContradictionsCreativity |
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